REVIEW · JACK THE RIPPER TOURS
London: Jack the Ripper Walking Tour with an App
Whitechapel still carries a dark story. This three-hour audio walk takes you through old streets, former crime scenes, historic pubs, and market lanes linked to the Jack the Ripper murders. I like the freedom to start, stop, replay, and rewind the narration, and I like the low price of $12, which makes this an easy way to explore the area without paying for a private guide.
The route also covers more than the famous murder sites. You pass Brick Lane, Spitalfields Market, Fournier Street, and several old buildings that help explain the neighborhood around the crimes. The main drawback is the app itself: GPS may react slowly, and some translated narration appears to be automated, which can make street names and sentences difficult to follow.
In This Review
- Key points to know before you go
- What the $12 price really gives you
- Starting on Gunthorpe Street
- Brick Lane and the Frying Pan Pub
- Old Mortuary Street, Durward Street, and the working district
- 29 Hanbury Street and the move toward Spitalfields
- Pub pauses at the Queen’s Head and Princess Alice
- Henriques Street and Catherine Eddowes
- Saint James’s Passage and Mitre Square
- The Workhouse and 13 Miller’s Court
- How the app handles directions and narration
- Best preparation for the three-hour walk
- Who should choose this Jack the Ripper walk?
- Should you book it?
- FAQ
- How long does the Jack the Ripper walking tour take?
- What is included in the price?
- Is there an in-person guide?
- Which languages are available?
- What do I need to bring?
- Can I pause or replay the audio?
- Can I cancel for a refund?
Key points to know before you go

- More than 40 narration points: The route links major murder locations with lesser-known streets, buildings, pubs, and markets.
- A flexible three-hour format: You can pause for food, shopping, or a pub stop, then continue when ready.
- Five language choices beyond English: Audio is available in German, French, Spanish, Chinese, and Italian.
- Historic Whitechapel settings: The walk includes Mitre Square, Hanbury Street, Henriques Street, Saint James’s Passage, and 13 Miller’s Court.
- A useful phone tip: Download the app and tour over Wi-Fi, then bring a fully charged phone and headphones.
- A low-cost alternative to a live tour: At $12 per person, the experience offers plenty of content, but you trade personal guidance for convenience.
What the $12 price really gives you

For $12, you are buying access to a route inside the Trippy Tour Guide app, not a live walking tour. There is no in-person guide, no entry fee, and no scheduled group to join. The app supplies more than 40 narration points, directions, and stories as you move through Whitechapel.
I think that price works well if you want a self-guided outing. A live guide can answer questions and adjust the pace, but this app lets you linger at a pub, pause for a photo, or replay a section without holding up anyone else. It also lets you spread the walk out if three hours feels too long in one stretch.
The value depends on how well your phone handles the app. One French-language review noted that the app uses a good deal of battery, while another praised the route for being easy to follow. A slow GPS response was also a serious problem for one user, especially when it was not clear which street to take.
I would treat this as an inexpensive audio walk, not a polished museum-quality production. It gives you a lot of locations and information for the price, but the technology matters. Charge your phone fully, download the route before leaving Wi-Fi, and bring headphones.
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Starting on Gunthorpe Street

The walk begins on Gunthorpe Street, described as a quiet road. That is a fitting opening. Instead of dropping you straight into a major attraction, the route starts with a smaller street and builds the story through the surrounding neighborhood.
From there, the audio leads toward Flower and Dean Walk and Osborn Street. The narration points out the old housing that once filled this part of Whitechapel. These early stops help set the scene for the district, though some locations are mainly useful as links between larger points.
That matters because the tour does not treat every stop as a major sight. Some narration points give background or directions rather than a dramatic event. If you expect every stop to reveal a new shock, the middle sections may feel repetitive. If you want a gradual walk through the area, the extra detail gives the route more shape.
Brick Lane and the Frying Pan Pub

Brick Lane brings a busier feel to the route. The walk explains that this was an active street in the period connected with the Jack the Ripper story. Today, it also gives you a clear sense of how the area has changed, with a market setting and regular street activity.
The Frying Pan Pub is one of the more important stops. It is linked to the last known sightings of victims in the tour’s story, so the pub is not simply a place to stop for a drink. It helps connect the murders to ordinary places where people ate, drank, worked, and passed time.
I like the suggestion of taking a break at a pub during the walk. It is practical, especially because the route lasts about three hours and the app can use plenty of battery. A stop also gives the story a needed pause. Jack the Ripper tours can become a string of grim facts, so a short rest makes the pace easier to handle.
Old Mortuary Street, Durward Street, and the working district

The next part takes you along Old Mortuary Street and Durward Street, both presented as places tied to unsettling events. The route also points out the Old Board School, the Working Lads Institute, and the entrance to Wood’s Building.
These stops add social context. The story is not limited to murder scenes. Schools, institutes, workers’ buildings, and crowded housing formed the setting around the crimes. The narration uses these places to show the kind of district you are walking through.
The weakness here is that the app includes many points, and not all of them carry equal weight. One Italian-language review found the route interesting but felt that too many stops repeated information or existed mainly to give directions. I would keep expectations realistic. Some stops are scene-setting, not headline attractions.
The route works best when you listen for the wider picture. You are walking through a neighborhood, not moving between a set of preserved crime scenes. The streets have changed, and the app fills in much of what is no longer visible.
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29 Hanbury Street and the move toward Spitalfields

At 29 Hanbury Street, the tour describes another important event in the case. This is one of the addresses that gives the walk its strongest connection to the original story. The audio helps place the event within the street network rather than presenting it as an isolated point on a map.
From there, Wilkes Street and Fournier Street lead toward the Ten Bells Spitalfields Pub and Spitalfields Market. Fournier Street is included as part of the historic route, while the market offers a natural change of pace. You move from narrow streets and grim stories into a place associated with shopping and daily life.
The Ten Bells Spitalfields Pub is especially important to the tour. It is presented as a very old pub linked to the Ripper story and the people around it. The stop gives you one of the clearest chances to connect the audio narrative with a real interior or street-side setting, although the activity does not include admission or a reserved table.
Spitalfields Market is also a useful pause point. You can browse, eat, or simply take a break before continuing. Since the app allows you to stop and restart, you do not have to rush through this section.
Pub pauses at the Queen’s Head and Princess Alice

The route includes short breaks at the Queen’s Head Pub and Princess Alice Pub. These are not presented as formal attractions with included entry. They are suggested places to rest while the audio walk continues.
I see this as one of the better design choices. A three-hour walk through busy streets is easier when you can sit down. It also gives you a chance to recharge your phone, which is worth remembering because GPS and automatic audio playback can drain power.
The pub stops may appeal less to anyone who wants a tightly packed historical route. If you stop at every suggested pub, the walk will take longer than three hours. That is not a problem if you have time, but you should plan around your own pace.
Henriques Street and Catherine Eddowes

Henriques Street is one of the more significant crime-related locations on the route. Here, the narration introduces the story of Catherine Eddowes and explains why this street matters within the wider case.
This section benefits from the app format because you can replay the details while standing still. A live group tour may move on quickly, especially if the pavement is crowded. With the app, you can listen again and make sure you understand the sequence before heading to the next location.
The tone is important. This is a real murder story involving real people, not just a spooky puzzle. The route uses eerie settings and suspenseful storytelling, but you should expect a tour focused on crime, poverty, and violence rather than light entertainment.
Saint James’s Passage and Mitre Square

Saint James’s Passage gives the walk one of its most atmospheric locations. Narrow passages often make the route feel closer to the old street plan, even though the surrounding area has changed. The audio identifies it as another place connected with the Ripper story.
The next major stop is Mitre Square, the site of a notorious murder. This is likely to be one of the most meaningful points on the walk because it has a clear location and a central place in the case.
Mitre Square also shows the difference between historical storytelling and what you see on the ground. The app supplies the detail and atmosphere, but you may not find a preserved crime scene. You are looking at a London square in the present while listening to an account of what happened long ago.
I like having Mitre Square later in the route. By this point, you have already heard about the streets, buildings, pubs, and people connected with the case. The square then feels like part of a larger pattern instead of a single isolated stop.
The Workhouse and 13 Miller’s Court

After Mitre Square, the route moves to The Workhouse, an old poorhouse. This stop widens the story again by pointing to poverty and institutional life in the area. It helps explain the difficult conditions that shaped Whitechapel at the time.
The final major crime location is 13 Miller’s Court, associated with the murder of Mary Jane Kelly. This is a somber point in the walk and one of the addresses most closely tied to the case.
The tour then ends at the White Hart Pub, described as a place full of secrets. Ending at a pub gives you a practical place to stop and think about the route, although the activity does not include food, drinks, or entry fees.
Because several late stops involve grim events, the final section may feel heavy. That is part of the subject. I would not choose this walk for young children or anyone who dislikes crime stories presented with an eerie tone.
How the app handles directions and narration
The narration is designed to play automatically as you reach each point. You can also start, stop, replay, or rewind the audio. That flexibility is the main advantage over a fixed group tour.
The route includes directions to both major sights and smaller streets. In English, the content has been praised for being detailed and easy to follow. One user found the application intuitive on the busy streets of Whitechapel, while another found the walk a good way to learn about both Jack the Ripper and the area.
The experience is less dependable in other languages. French, German, and Italian users may encounter translated sentences that sound automatic. One German-language review described confusing wording and street names translated in ways that made them hard to identify. If you speak English comfortably, I would choose the English audio for clearer place names.
GPS is another variable. The app may respond slowly, so do not walk blindly while waiting for the next point. Check the map, read the street signs, and pause the audio when you need to get your bearings.
Best preparation for the three-hour walk
Bring a charged smartphone and install the app before you set out. You must download the tour using Wi-Fi, so do not leave that step until you are already on the street.
Headphones are strongly recommended. Whitechapel has traffic and regular street noise, and one user specifically noted that headphones made it easier to enjoy the narration. They also let you hear the story without raising your phone’s volume.
Wear comfortable shoes and leave room in your schedule for stops. The stated duration is three hours, but pub breaks, market browsing, and GPS delays can extend the outing. You can pause the route, so there is no need to force yourself through every point without rest.
Free cancellation is available up to 24 hours before the activity for a full refund. You can also reserve now and pay later, which helps if your London plans are still shifting.
Who should choose this Jack the Ripper walk?
I would recommend it to independent visitors who like walking, audio stories, and the freedom to set their own pace. It is also a good choice if you want to explore Whitechapel beyond the headline sights and prefer paying $12 instead of joining a more expensive guided experience.
It suits people who enjoy detail. More than 40 narration points mean you will hear plenty about streets, buildings, pubs, and murder locations. You may not enjoy it if you want only the five most famous sites with short explanations.
Language choice matters. English appears to offer the clearest experience based on the available feedback, while translated narration may be less natural. Anyone relying on GPS should also be comfortable checking directions independently.
Should you book it?
Book this tour if you want a low-cost, flexible way to walk through Whitechapel and Spitalfields, and you are happy to manage the app yourself. The best features are the detailed route, the freedom to pause, the multilingual choices, and the mix of crime locations with pubs, markets, and historic streets.
Skip it if you need a live guide, instant answers, or flawless translated narration. At $12, the risk is modest, but you should arrive prepared with a charged phone, downloaded audio, headphones, and patience for occasional GPS trouble.
FAQ
How long does the Jack the Ripper walking tour take?
The stated duration is three hours. Pub breaks, market stops, and pauses may make the outing longer.
What is included in the price?
You receive access to the London Jack the Ripper walking tour on the Trippy Tour Guide app, more than 40 narration points, and directions to well-known and lesser-known locations.
Is there an in-person guide?
No. The experience is app-based and does not include an in-person guide.
Which languages are available?
The audio guide is available in English, German, French, Spanish, Chinese, and Italian.
What do I need to bring?
Bring a charged smartphone and headphones. You also need to install the app and download the tour using Wi-Fi before starting.
Can I pause or replay the audio?
Yes. You can start, stop, replay, and rewind the recordings. The stories are designed to play automatically as you follow the route.
Can I cancel for a refund?
Yes. You can cancel up to 24 hours in advance for a full refund. Reserve now and pay later is also available.
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